Natron now has a rotopaint node implemented. We can now clone, blur, smear, erase tools and etc. Recently a mask input was added for generating more limiting effects. The images below are a screen capture of the RotoPaint node. You can also preview a video at Natron RotoPaint Coming Attraction.
I went on a nature walk near a local library today to find some inspiration on some plant life shapes and textures. I have found some leaves, stems and tree bark. I will be modeling some plants and trees that will use these textures for materials for my House Dwellers short film.
Here are some of the textures:
These following images are individual RenderLayers from Blender that were finally composited in Natron digital vfx compositor. What makes Blender and Natron so easy to use is coming up with a proof of concept just using simple geometry and objects. Blender’s EXR multilayer can render unlimited passes, color and channels. Natron is 100% EXR compatible. Natron can read all of it channels and process unbelievable high end visual effects.
The image below is a Natron screen capture with the node graph merging all layers together using a shuffle node to extract the OpenEXR multiplane image buffers. I had later used two color correction nodes to do some color balancing and overall color grade.
To view more Natron work from other artist, visit NatronNatrion.